SAN JOSE, CALIF. - Christine Egy Rose realized she was on to something powerful. Instead of the awkward monosyllabic two-minute exchange her 3-year-old son, Jackson, typically had over a video chat link with relatives, he spent a full 50 minutes happily working on a shared drawing with his grandmother in Florida, using the video chat's embedded drawing feature that Egy Rose was developing.
Egy Rose's mother-in-law, feeling so much closer to the little boy in California, was almost in tears by the end of the chat.
"We don't have the Sunday night dining room table anymore -- at least a lot of families don't -- and the three of us didn't," Egy Rose, the founder and CEO of the video chat and collaborative play startup Scoot & Doodle, said in an interview with co-founders Patty Chang and Sarah Stone. "We wanted to recreate that for our families."
With its recent launch of the first half-dozen apps for the "Hangouts" video chat feature of Google+, the Internet giant hopes to increase the time people spend on the social network and create a popular platform that will ultimately grow to hundreds of video apps, or more. Hangouts allows up to 10 people to connect on a video chat.
By adding software apps to Hangouts, independent developers like Scoot & Doodle hope to make video chats more like an in-person, shared social experience, allowing apps to transform video chats, just as they revolutionized cellphones.
"It's really the starting gun," Vic Gundotra, the executive who heads the development of Google+, said of the platform launch. "No one has ever done a multi-user video service for the whole world for free, let alone open it up to developers and see where they take it. It takes a company like Google, at Google's scale, to do something like this, and let's see what happens."
In opening Google+ Hangouts to independent developers like Scoot & Doodle, Google is cribbing a page from Facebook. When CEO Mark Zuckerberg opened Facebook's platform to independent developers in 2007, no one knew it would trigger a revolution in social games that spawned successful companies like Zynga. More recently, Facebook also has offered shared-experience services, such as a feature launched in January that allows friends to listen to the same song at the same time. Facebook has also partnered with Skype to provide video chat.
At more than 100 million users, Google+ is still a fraction of the size of Facebook's 845 million users. But an even bigger issue for Google+ is poor engagement, with recent data from comScore showing users average just three minutes a month on Google+, compared to seven hours a month on Facebook.