Video game review: High-def horror returns in 'Resident Evil Zero HD Remaster'

January 21, 2016 at 6:27PM
Rebecca Chambers and Billy Coen team up to fight mutant baddies in "Resident Evil Zero HD Remastered."
Rebecca Chambers and Billy Coen team up to fight mutant baddies in "Resident Evil Zero HD Remastered." (Randy Salas/The Minnesota Star Tribune)

Last January, the classic "Resident Evil" was revamped in high-def for new video game consoles. Now, a year later, we have "Resident Evil Zero HD Remaster" ($20 download for PS4, PS3, Xbox One, Xbox 360, PC; available on disc as part of "Resident Evil: Origins Collection" for $40; rated Mature).

Originally released in 2002, "Zero" finds S.T.A.R.S. rookie officer Rebecca Chambers teaming up with escaped convict Billy Coen in a prequel to the earlier horror survival game.

The new widescreen visuals look fantastic, but they can't disguise what has always been clunky, slow game play — even with control refinements in this remade edition. Still, "Resident Evil" has succeeded on its creepiness factor, and improved sound boosts the original fright-fest immeasurably. Once you reacquaint yourself with the molasses-like progression through the haunted locales, the overall experience remains a retro-blast.

Beat the game once, and you can unlock a mode to ditch Billy and partner with eventual series baddie Albert Wesker.

about the writer

about the writer

Randy A. Salas

Digital Editor

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