You might be surprised to learn how much game developers care what reviewers say about their games.
I was.
I visited the developers at Nerve Software in Richardson, Texas, recently to talk about their new game, "Enemy Territory: Quake Wars" for the Xbox 360. Near the end of our conversation, I asked what it's like to finally see the product of two years of labor on store shelves.
Brandon James, Nerve's founder and owner, and Brian Matt, a programmer at the studio, said websites such as Metacritic.com and GameRankings.com are popular among developers.
"Everybody keeps track of GameRankings and all those pages," James said.
Kevin Cloud -- executive producer at Id Software, which created the "Quake" franchise and oversaw development of "Quake Wars" -- said developers benefit from the constructive criticism in reviews. But there's clearly some anxiety at play as well.
"When the game releases, you're going out there and seeing, out of those first five reviews, how is it ranking?" Cloud said. "You just can't help it."
James said his curiosity extends even deeper.