During a lifetime of travel, Gae Jensen has visited all 48 continental states.
On her most recent journeys, the 83-year-old resident of the Ebenezer Care Center in Minneapolis revisited the pleasing sensations of travel without leaving south Minneapolis — she used a virtual reality (VR) headset provided by Ebenezer to visit places from Stonehenge to Minnehaha Falls.
"We used to do a lot of traveling when I was a child, and thankfully, I was married twice and both husbands loved to travel. So this is wonderful," Jensen said. "It's a good chance to not only see places, but just — it makes you feel good."
The Minnesota native and 18-year resident of Ebenezer took part in a VR pilot program earlier this year at the senior living complex, along with two dozen other residents of Fairview Health Services' south Minneapolis Ebenezer campus. Like the other participants, Jensen reported a sense of contentment that lingered after the VR sessions ended.
The upbeat feedback confirmed the hopes of staff members at Ebenezer about benefits of using VR to address the effects of anxiety, depression and other states common to residents of senior-living complexes. The program is slated to be expanded to three buildings at the Ebenezer campus in south Minneapolis starting in January.
"We took a little bit of a chance to see if the residents would try it and perk up, and they did," said Joel Prevost, administrator of the 600-resident, multibuilding campus near E. 26th Street and Portland Avenue.
The VR programs at Ebenezer are being rolled out with the aid of Minneapolis-based Visual Inc., which is creating the content for seniors at Ebenezer under a subscription-pricing model. Although WellnessVR is Visual's flagship program, the company has several other programs in the works, including Super Bowl-week VR installations that will promote the Midwest Dairy Association and Minneapolis bone marrow donation network Be the Match.
Christine Mangold, coordinator of educational and cultural programs at the Minneapolis Ebenezer campus, said she first connected with the Visual team at a social event last year at the nearby American Swedish Institute, where the firm was staging VR demonstrations. It turned out to be a fortuitous meeting.