The Minnesota Varsity League just completed its fourth year as the state's premier high school e-sports league. More than 1,000 boys and girls participated for their high schools, 260 of them in the state championships. Five teams won state titles.
The numbers added up to the league's most successful year.
Those involved say the league's strength goes beyond those numbers.
"These are kids who have been traditionally underrepresented," said Jake Utities, a former computer science teacher at St. Louis Park who stepped away from teaching to become the director of the Minnesota Varsity League (MNVL). "Kids come to me all the time and say, 'Nobody ever paid attention to me.' They've always been excluded. They don't get noticed at pep rallies. They were often in the halls alone. Now, with e-sports, you see them finally feeling like they belong. They're feeling validation for their hobby and their passion."
State championships were settled last weekend in the studios of Wisdom Gaming on the fourth floor at Mall of America, showcasing one of the nation's fastest-growing segments of high school competition.
Teams in the league, which is not affiliated with the Minnesota State High School League that governs high school activities in the state, have cropped up across Minnesota, with highly successful ones from Apple Valley, Blaine, Minneapolis South and St. Louis Park. They compete on five platforms: Super Smash Brothers, Minecraft Bed Wars, Valorant, Rocket League and the most popular and competitive, League of Legends.
Suddenly, true to their school
Before joining an e-sports team, Minnetonka senior Charles Kensicki didn't do much around school, he admits.