Long before most people had even heard of algorithms, Roman Verostko was writing them to program drawing machines.
A former Benedictine priest and professor emeritus at the Minneapolis College of Art and Design (MCAD), Verostko, 84, is internationally known as a pioneer in code-generated imagery, or algorithmic art as he calls it. Pens and brushes attached to his machines draw diaphanous veils of floating color onto paper and sketch seemingly hollow tubes that undulate like exotic life forms. Or create tangles of multicolored lines that suggest bizarre insects. Or brush ink gracefully across the page like calligraphic writing in an unknown language.
A fusion of human intelligence and mechanical precision, the drawings also involve the "Magic Hand of Chance," as Verostko calls a computer-generated light show he invented in 1982. That early endeavor will be revived and projected all night onto a wall at MCAD as part of Saturday night's Northern Spark celebration.
He will also discuss his work Friday at the sold-out Eyeo festival, a creative-coding and data-design event that is attracting more than 700 young aficionados from 14 countries to the Twin Cities for a four-day meet-up at Walker Art Center.
Self-generating magic
Though primitive by comparison with today's computer graphics, Verostko's "Magic Hand" has the virtue of being able to run for days without repeating itself because he incorporated chance into the program.
An upgrade of the program generated fresh designs for a week across the 300-foot-long facade of the Museum of Contemporary Art in Zagreb, Croatia, in 2011. In the original version, nautilus shell designs spiral outward into colorful, ever-changing abstractions that give way to nonsense poetry and Zen-like observations, all thanks to a 32 kb program written in the computer language BASIC for a first-generation IBM PC.
"The code works within powerful rules," Verostko said. "It goes through filters that are my preferences, but within those parameters it is always allowed to do as it wishes, or do whatever the dice rolls."
He wrote his first code in punch cards at Control Data in the late 1960s and spent the summer of 1970 at MIT studying "the humanization of new technologies" with a grant from the Bush Foundation. "But my real coding work began with the first personal computers, the Apples we had in '78 and the IBM that came out in August 1981," he said recently.