Ben Hanson eagerly got his basement studio ready for one of his weekly gaming podcasts with his friends.
He checked the microphones and the lights, switched on the retro Nintendo 64 so Pokémon battle scenes could play in the background, and made sure the fake fireplace was ablaze to look like some sort of PlayStation shrine complete with a golden controller and mini cartoon figurines along its mantle.
Hanson, along with other former employees who recently left the popular Game Informer magazine, have recently launched their own website, MinnMax. The website, which is completely crowdfunded, offers weekly video podcasts on game industry news, reviews and guest interviews providing an entertaining outlet for serious — and sometimes not so serious — discussion of the gaming industry.
"We love games," Hanson said simply, last week after MinnMax hosted its first community meetup.
Hanson, 32, had worked at Game Informer since 2010 as a video producer and helped create videos and podcasts including "The Game Informer Show," for which Hanson was able to travel the world to interview game developers and report on other industry news.
Game Informer, which launched in 1991, has more than 6.5 million paid monthly subscribers and has grown to become the fifth largest consumer print publication in the United States and the largest digital publication in the world, according to its official website. In comparison, the New York Times recently reached paid digital and print subscriptions of 4.7 million.
But in August, as part of parent company GameStop's restructuring, 120 employees across the video game retailer's offices were laid off, including seven of the 38 employed at Minneapolis-based Game Informer. Dallas-area-based GameStop, which has seen its stock drop nearly 70% this year, said in a statement that the changes "were necessary to reduce costs and better align the organization with our efforts to optimize the business."
Andy McNamara, the Game Informer editor-in-chief who has been with the magazine since it launched, wrote in an online post, "I'm saddened by yesterday's news; the Game Informer team means the world to me. You, our readers who have supported us over the years — mean the world to us. I can't thank them or you enough."